Temple Run®, originally released on the App Store one year ago today, has now been downloaded over 100 million times, with over 68 million on iOS and 32 million on Android devices. Free to download, Temple Run challenges players to test their reflexes as they race down ancient temple walls and along sheer cliffs to collect coins, all while jumping, running and sliding to escape the grasps of the temple dwellers and avoiding obstacles.
“We never imagined that the game we were making and loved would be so
well received around the world,” said Keith Shepherd, co-founder of
Imangi Studios. “The last year has been incredible for us, and we are
grateful to fans of the game. We hope to be able to provide them with
more entertainment from the brand for years to come.”
Over 10 billion sessions of Temple Run have been played since
August 2011, equaling a combined time of 54,000 years spent playing the
game. Based on the number of downloads in the U.S., 13 percent of the
U.S. population has downloaded Temple Run.
Imangi Studios, in conjunction with its licensing agency Dimensional
Branding Group (DBG), announced several licensing partnerships in 2012
for Temple Run, including apparel with JEM Sportswear, digital
comics exploring the back story of the game with Ape Entertainment, card
and board games with Spin Master, arcade machines with Coastal
Amusements and sleepwear with Komar.
“100 Million downloads is a significant milestone for any brand in the digital space, and is a reflection of the mass appeal of Temple Run and the deep connection fans have with this unique game,” said John Leonhardt, president of DBG.
In June 2012, Imangi and Disney Pixar launched Temple Run: Brave, bringing together the world of Disney Pixar’s animated fantasy adventure, “Brave,” and Temple Run. The game shot to the #1 slot in the App Store, and has been a top 10 App since its release.
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